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Twilio Client allows you to build high-quality calling experiences directly into web and mobile applications. Twilio Client provides a JavaScript SDK that can be used to build use cases like contact centers, sales dialers, peer-to-peer calling and others using familiar web and mobile development tools.
There are a few things you need to keep in mind to get the most out of Twilio Client. Following these best practices will ensure your users have a seamless calling experience. They will also make it easier to troubleshoot connection and call quality issues.
To get the most out of this guide, use it in conjunction with Twilio Client quickstarts and documentation.
The SDK relies on events following the EventEmitter interface to control the calling experience. Alerting the user to an incoming call requires listening for the Device.on('incoming') event for example. Similarly, the SDK also provides events for monitoring the Twilio Client Device state.
Surfacing changes in the device state to the UI using these events can often be the difference between a smooth calling experience and an extremely frustrating one.
Device is ready for calls: .on('ready', handler)
The Device.on('ready') event is fired once the Device has been successfully setup using a valid capability token. Use this event to change a UI element, like a status indicator for example. This ensures the user is aware that your application is online and ready to start making and receiving calls.
Device is not available for calls: .on('offline', handler)
Similarly, it's important to notify the user if your application goes offline at any point of time. Use the Device.on('offline') event to change the status indicator to offline to alert the user. This event is triggered if the connection to Twilio drops for some reason or if the capability token expires. You should also use this event to attempt to reconnect using Device.setup().
Something's wrong: .on('error', handler)
Handling this event allows you to catch and handle device errors gracefully. You can see the full list of errors surfaced by this handler here. Some commonly encountered errors are-
It's also important to gracefully handle situations where a call to the Client goes unanswered in spite of the it being online. This depends on how the Client is being brought into the call-
Using <Dial>
Incoming calls can be connected to the Client using the <Dial> verb's <Client> noun. In this case, you should set the timeout attribute to a value that works best for your use case. You should also configure an action URL using the action attribute. Twilio will make a request to this URL with these parameters once the call gets concluded, which include the outcome of the call.
Using the REST API
The REST API can also be used to bring the Client into the call. This is involves first placing an outbound call to the client. When the Client picks up, the Url parameter retrieves TwiML that is used to set up the call. You can learn more about using the REST API here. It's important to set a Timeout on the API request that works best for your use case. Note that the max is 60 seconds for calls made to Client. Be sure to configure a status callback URL using the StatusCallback parameter and specify the call progress event webhooks using the StatusCallbackUrl parameter. This ensures your application knows the outcome of the call.
If the call outcome in both situations is no-answer, it's important this is conveyed to the caller. One way to do this is by directing them to voicemail. You can use the <Record> verb to set up voicemail. If the call is unanswered, the caller is directed to TwiML that uses the <Record> verb to leave a voicemail.
The SDK will automatically choose the default input and output devices when placing or receiving calls. However, we recommend setting the input device as early as possible to avoid problems at call connect or accept time e.g. hardware issues or permissions related issues. The following code snippet demonstrates how to work with input devices and set the mic to use as early as possible. Please note, this is not supported on Firefox due to this bug.
1// Our UI is a Dropdown that shows the available input devices (microphones).2// The user can select the input device.3const micOptions = document.createElement('select');4micOptions.addEventListener('change', () => {5Twilio.Device.audio.setInputDevice(micOptions.value);6});78// Update UI with the updated list of available devices9const updateMicOptions = () => {10micOptions.innerHTML = '';11Twilio.Device.audio.availableInputDevices.forEach(d => {12const option = document.createElement('option');13option.value = d.deviceId;14option.innerText = d.label;15micOptions.appendChild(option);16});17};1819// We want to detect if the device list changes e.g. a headset was plugged in/out.20// We set up handlers to update our dropdown list with the new device list21Twilio.Device.on('ready', () => {22// Subscribe to the event for when the list of devices changes23Twilio.Device.audio.on('deviceChange', () => updateMicOptions());2425// Now it's time to Call getUserMedia to get the input device names.26// This is needed to get the labels. Otherwise, we will only have device IDs.27// It's also recommended to ensure we know which mic to use when the call comes in.28// Furthermore, performing this action here, allows for capturing gUM errors early29// before accepting/receiving a call and it's possible to create a much better user experience30navigator.mediaDevices.getUserMedia({ audio: true }).then((stream) => {31updateMicOptions();3233// Calling getUserMedia will start the media track selected.34// This is not desired as the user may get the impression the mic is in use.35// Therefore, we want to avoid having tracks started when they're not needed.36// We only wanted to get the input device list so we stop the tracks immediately.37stream.getTracks().forEach(track => track.stop());38}).catch(error => {39// Handle error. Tell the user there's a a mic issue. You could also tell40// your backend or raise an alert for the system admin to resolve this issue.41console.log(error);42});4344// When handling incoming calls, use the device that was selected earlier45Twilio.Device.on('incoming', (connection) => {46// Now we can set the input device that we read in updateMicOptions.47// `Device` will store this internally. This will avoid getUserMedia calls.48Twilio.Device.audio.setInputDevice(micOptions.value)49.then(() => connection.accept())50.catch(error => {51// The audio device could not be set. Something has failed,52// possibly a hardware (headset) failure.53// Inform the user and try again or hang up the call.54// Here you can also report this to your backend or system admin to help with the issue55});56});57});58
Voice Insights for Client provides call quality analytics for client calls. It provides a REST API for retrieving historical call quality statistics such as jitter, MoS and packet loss. It also provides a component in the JavaScript SDK that fires events when call quality drops below acceptable thresholds. This can be used to notify the user in real time about issues with call quality.
Voice Insights fires two types of events on the front end - network warnings and audio level warnings.
By implementing handlers for these events and surfacing them in the UI, you can notify the user about degradation in call quality or issues with audio input. This can be used to prompt the user to take remedial action like checking their internet connection or input device audio.
Implementing Voice Insights for Client can also make troubleshooting issues a lot easier. The Client Insights dashboard in the console provides aggregate call quality metrics across all client calls. This is useful in seeing trends in your call quality stats. For example, you could see that Client's with a particular browser version are seeing more issues with quality. It also records call setup events, allowing you to diagnose issues with call connection. The same data is also made available for individual calls.
You can learn more about Voice Insights by checking out the docs.
VoIP call quality is heavily influenced by environmental factors like firewall configuration, network conditions and available bandwidth, browser version (for webRTC) and OS and microphone and speaker hardware. It's important you review our deployment best practices and connectivity requirements documentation before taking your app to production.
If possible, you should also take advantage of the DSCP support enabled in Twilio Client 1.3 onwards. DSCP, or Differentiated Services Code Point allows packets to be tagged to prioritize them on the network. Browsers that support DSCP are capable of tagging call media packets sent by the Client in this manner. Your router or network element can then use these tags to prioritize call media packets over other traffic on the network. Also, note that your router or network element needs to also be DSCP-compliant.
DSCP is currently supported only by Google Chrome currently. For help setting DSCP on a Windows machine, please see this Zendesk article.
Twilio has a global presence with data centers in the US, Ireland, Brazil, Singapore, Tokyo, and Sydney. This minimizes latency by allowing your Twilio Client Device to connect to the closest point of presence. There are two ways you can set up your Client to connect to Twilio-
Use Twilio's Global Low Latency routing to let Twilio use latency-based DNS lookups to pick the closest data center. You can do this by omitting the edge
parameter while calling Twilio.Device.setup().
Force edge selection by using the edge
parameter while calling Twilio.Device.setup(). You can find the list of edges and their IP addresses here. This approach makes sense if all Twilio Clients are going to be based in the same edge location.